Home>kogNews> Adjusted 5 times in half a year! Plan to attack Diao Chan again, adding a 12-second cooldown to the ultimate in disguise? >

Adjusted 5 times in half a year! Plan to attack Diao Chan again, adding a 12-second cooldown to the ultimate in disguise?

Like and follow, don't get lost~

Hello everyone, I'm Brother Xiao.

Unexpectedly, Brother Xiao only talked about Diao Chan's current situation yesterday, and the official announcement of Diao Chan's adjustment plan was announced, and this time it was even more simple and rude, directly omitting the link of testing on the experience server, but directly launching the official change. I have to say that this change is quite bold, but Diao Chan's current win rate is indeed exaggerated, and it is indeed a little slow if it is still according to the previous process.

Diao Chan has been altered again

The direction of this adjustment was something that Brother Xiao didn't expect, and he thought that the value of Diao Chan's enhancement part would be called, but he didn't expect that this time he actually changed the ultimate. The original effect of the ultimate was to enter the cooldown immediately after use, but now it is changed to enter the cooldown after the end of the ultimate effect, but the ultimate also adds an effect that can be manually turned off in advance. To put it simply, it is the kind of release effect that changes the ultimate to the Garo ultimate.

On the whole, this adjustment is naturally weakened, and the cooldown time will only enter after the end of the ultimate effect, which means that it is equivalent to adding a 12-second cooldown to Diao Chan's ultimate, especially when Diao Chan can use the ultimate range effect well, after all, Diao Chan's ultimate lasts for a long time; As for when you don't usually hit the opponent, because you can support early closing, the effect is not much different from before.

Why is it so changed

Its core point is still to weaken the fight against the road sable, after all, the middle lane sable mainly relies on the consumption of one or two skills, and the ultimate is not used much, and it is generally only opened when the opponent's blood volume is relatively low; The confrontation road is different, the terrain is relatively large, there are also resource points for scrambling, and the confrontation road hero control is relatively small, so there are more opportunities to use ultimate, so after adding the cooldown time, you can reduce the frequency of use of ultimate.

In fact, if you really want to weaken the fight against the road Diao Chan, you might as well directly increase the magic resistance effect to the opponent's lane, and then properly compensate heroes like Sikong Zhen and Miyue, the advantage of this is that the effect is significant, and the disadvantage is that it may lead to the whole body, causing many heroes to be affected.

However, the current Diao Chan has been repeatedly changed many times, since the change began on June 27, it has been adjusted five times in less than five months, and it is basically about to catch up with the time when Da Qiao repeatedly adjusts during that time, but in the end, the effect of Da Qiao's adjustment is still not ideal, and the current win rate is maintained at about 50%, but the ban rate is still high, and Diao Chan's fate does not know what will happen in the end.

The above is all the content, if you think it's not bad, you might as well like it and support it, if there is anything else you want to say, what you want to ask, what you want to see, leave footprints in the comment area, you will see it~

I don't know anything, I don't know anything; I'm Brother Xiao, let's chat!

[This article has been applied for originality and is protected by copyright, and it is not allowed to be reproduced without permission]

Comment (0)
No data