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God Genge is here! The puppet can turn into the enemy's big daddy in seconds, which is actually a kind of weakening? Experience server

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Hello everyone, I'm Brother Xiao.

I believe you already know that the Yuan Song of the experience server ushered in a relatively large redo, which can be said to be a comprehensive upgrade of the gameplay, and as soon as the redo plan came out, it immediately caused heated discussions among many players, and they debated with each other. So, what is the strength of the adjustment plan of Yuan Ge this time? [The content of the experience server does not represent the final values and changes]

Yuan Song adjustment plan

I won't go into detail about the numerical changes to the skill, but the focus is on this puppet skill. While the previous golem could only imitate the appearance of the opposing hero, the reworked golem can not only imitate the appearance of the opposing hero, but also use all of the opposing hero's abilities.

The specific changes are that when Yuan Ge uses two/three skills to attack the opponent's hero, he will get hero fragments and health regeneration effects, and at the same time, attacking creeps or wild monsters also has a chance to get hero fragments, and Yuan Ge's recovery skills will be replaced with fragment backpacks, and all hero fragments will be stored in fragment backpacks, which players need to manually select when using them. After transforming, the golem will inherit all the attributes and equipment of the opposing hero for ten seconds, after which it will turn into a normal golem.

This adjustment plan, after careful consideration, is actually weakened and strengthened, and it is not as unnatural as it feels at a superficial glance.

Cripple? Strengthen?

In terms of weakening, if Yuan Ge wants to accumulate hero fragments, he must use two or three skills to attack to obtain, 50 hero fragments actually take a lot of time to accumulate, and it takes at least a minute to accumulate fragments to transform, which is basically equivalent to the cooldown time of a ultimate.

The second is the recovery effect.,As we all know, the blood volume of Yuan Song is relatively low.,Now it's the recovery skill plus the blood pack that can be full of blood instantly.,But you can't do this effect after redo.,You have to rely on two or three skills to hit the hero to recover your life.,It's actually quite slow.,I don't know how high the probability of minions and wild monsters producing hero fragments is.。

In addition, the current puppet obviously no longer has a camouflage effect, which is a big blow to some Yuan Ge's gameplay of relying on camouflage to get close to the hero and then kill, especially in the early and middle stages, the strength may become lower.

In terms of strengthening, it is naturally obvious that the puppet calculates the cooldown alone, and can also use the opponent's skills, which is equivalent to the puppet transformed into a hero to play a set of skills, the puppet itself to fight a set of skills, and the Yuan Song body to play another set of skills, directly achieve the effect of three to one, whether it is a team battle or a heads-up, it will become T0 strength, but the premise is that you need to be familiar with Yuan Ge, and you have to be familiar with the skills of more than 100 other heroes, but it should only be a small meaning for Yuan Song players.

In addition, it inherits all attributes, which means that Yuan Ge can directly transform into the enemy's best-developed hero or some heroes with strong mechanics, and I feel that it will be a good choice to play as an auxiliary, and it will be better to collect the fragments of a specific hero, but I don't know if I can just get out of the experience server.

The above is all the content, if you think it's not bad, you might as well like it and support it, if there is anything else you want to say, what you want to ask, what you want to see, leave footprints in the comment area, you will see it~

I don't know anything, I don't know anything; I'm Brother Xiao, let's chat!

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