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Treading the wind VS asking the sword to live forever? The road to cultivating immortals has its own merits, how to choose your own "Tao"?

At the beginning of 2025, Xianxia games are piled up, and at a glance, it is a scene of various gods fighting, so how should we choose the right one for ourselves? Today, I will take stock of the two recent Xianxia mobile game works "Treading the Wind" and "Asking the Sword for Immortality" for all good brothers, and explore the differences in the road of cultivating immortals.

Immortal cultivation mode: a battle between ease and depth

Presumably everyone also knows that in the past, cultivating immortals must have been a cumbersome process (planting vegetables and harvesting vegetables, not only to complete the daily and weekly routines, but also to keep an eye on the rankings), after all, the competition between the same door is fierce, and if you are not careful, you will not be able to keep up with the progress of the large army. Therefore, when I heard the new concept of cultivating immortals in "Treading the Wind" this year, I felt quite refreshing. The mode of punching in to become an immortal allows us to no longer have to go to work and turn on the screen to secretly hang up.

Of course, the same period of "Ask the Sword Immortal" is more focused on heavy cultivation, and the mode of independent map exploration also enhances the freshness of the early game for players. In addition, elements such as cave management and sect quests also require players to invest more time and energy to improve their strength. This deep development mode may bring a certain amount of exhaustion to players, but it has a unique appeal for players who like a challenge and a deep gaming experience.

If you use the feeling of game time to distinguish between these two games, the daily daily check-in of "Walking in the Wind" is about half an hour, which can be steadily improved, which is super suitable for recess, commuting to and from work, passing the time and so on; In "Asking Sword Immortality", if you want to come out on top in the sect's mission, you must invest at least 20 hours a week.

Combat system: The collision of multiple fighting methods and Edgeworth's aerial combat

"Treading the Wind" has features such as multiple fighting methods and volleying against enemies in the combat system, and at the same time, you can experience cool flying mounts such as dragon riding. In terms of player interaction and competition, you can participate in the realm battle for hegemony and the battle for the spiritual vein, and at the same time, you can occasionally plunder your colleagues in the fairy world to meet the battle social preferences of different players. In terms of machine spirits, there should be more than 10 kinds of machine spirits with different styles to choose from, and the coverage is enough for the player's daily matching.

And "Ask Sword Immortality" takes "Edgeworth Fighting, the only one" as the selling point, and launches a 3D Edgeworth air combat gameplay. In fact, the term "Edgeworth Flight" has appeared in many similar games before, and players can achieve multiplayer air combat on the same screen in the game. However, some players have reported that there are some technical bugs in the game during the battle, such as lag and dazzling skills on the screen, making the mobile phone overly "hot" and thus not smooth, etc., which will affect the combat experience of some players.

Game features: A blend of visual enjoyment and social interaction

Since we have all been reborn into the world of cultivating immortals, we naturally have to add a relaxed atmosphere of cultivating immortals and the pleasure of cultivating immortals like a cool male protagonist. In this regard, the production team also helped players think a lot, for example, "Treading the Wind" was created by the Unreal Engine 4, which improved the beauty of the picture; At the same time, this game also sets up a two-player cloud gameplay, players can work together to discuss the beautiful scenery of Xianxia and receive a companion plane, adding more romance and game fun.

"Asking the Sword for Eternal Life" emphasized the special content such as the opening of the treasure and fashion in the promotion. As far as the editor knows, some players have doubts about the authenticity of its publicity, after all, "Free Lunch" still requires players to reach a certain level and complete specific tasks to unlock all attributes, and the free treasure can only be obtained by the 15 tasks in the late stage of the gods. Despite this, the game still provides players with a certain amount of personalization options in terms of the integration of fashion and trend elements.

Dear immortal friends, please choose the path of immortal cultivation that suits you at the beginning

Is it to be a "cool male protagonist" who can achieve success in one breath in "Treading the Wind", or is it to fight with all kinds of immortals in "Ask Sword Immortality" to fight and fight your way out of the encirclement? Fellow immortals, you may wish to choose the path of immortal cultivation that suits you and enter the pit immediately to have fun. (PS: Recently, the wind of "Treading the Wind" has also been quite loud, millions of pre-order welfare delivery, if you want to enter the pit, you can grab a wave of benefits as soon as possible)

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