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Hello everyone, I'm Brother Xiao.
Honor of Kings released an update announcement today, in addition to new skins and activities, there are also changes to a series of heroes and equipment, these changes in addition to their own strength changes, and may have some impact on the trend of the version, so let's interpret it for everyone.
Strengthen the early stage and weaken the later stage. The main changes are: passive ambush effect increase physical penetration: 15%~30%→20%, second skill effect adjustment: each basic attack reduces the charge time by 3%, → each basic attack reduces the charge time by 2.5%.
The overall direction is a balanced adjustment, but if you look closely, it is still weakened. Passive physical penetration has been changed to fixed, only increased by 5% in the early stage, and the hero has no equipment in the early stage, the physical penetration is not very significant, but it is reduced by 10% in the later stage, plus the change of equipment, this gap is not a little bit; The second skill is purely weakened, although it doesn't seem too much, but this 0.5% may still affect the feel.
Encourages output to weaken meat suits. The main changes are that the passive target's health is below 50% of the extra damage: 9% of the damaged health→ 40~80 (+0.12 extra Ad) (+6% of the lost health); 1. Skill Base Damage: 350 (+50/Lv) (+0.5Ad) → 320 (+64/Lv) (+1.2 Extra Ad).
Both passive and one-skill damage have been added with additional AD coefficients, which is obviously to encourage Miyamoto Musashi to have more physical equipment and less defensive equipment. In the current version of the environment, Miyamoto Musashi is basically mostly meat, and the effect is quite good, so this time I hope everyone will output more outfits, and it is speculated that Miyamoto may maintain the idea of semi-meat outfits in the future.
Reduced HP regeneration, the main changes are: passive health regeneration: 130~260 (+6.5% extra life) → 140~280 (+5% extra life).
Although the base health regeneration has been increased, it is very limited, only 10 points more in the early game, and only 20 points more in the later stage. Then the reduction of the bonus of extra health points still has a great impact on the effect of blood regeneration, and Ma Chao may be more inclined to output a little more, of course, it should not change too much, after all, the change in value is small.
In addition, there are also adjustments to the equipment, and the range of the Bow of the Sun and the Sun has been shortened; The scorch damage of the Smelting Heart and the Red Lotus Cloak has been reduced, the burn distance of the Smelting Heart has been increased, and the price of the Red Lotus Cloak has decreased. It's not a big change, as for the effect, we have to wait for the data feedback of the official server.
The above is all the content, if you think it's not bad, you might as well like it and support it, if there is anything else you want to say, what you want to ask, what you want to see, leave footprints in the comment area, you will see it~
I don't know anything, I don't know anything; I'm Brother Xiao, let's chat!
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