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Zhong Kui is rejoicing! Don't rely too much on hook hits? The strength will jump to T0|Experience Server

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Hello everyone, I'm Brother Xiao.

In the usual games, Zhong Kui must have a place among the heroes he hates to encounter the most, after all, this hero is really unguardable, especially Zhong Kui, who has a high degree of hit, is really annoying. Because, Zhong Kui can not only hook the opponent's red and blue buffs at the beginning of the game, interfering with the development of the enemy's jungler, but also quite deterrent when he is online, and it is difficult to get rid once he is hooked. (The trial server version does not represent the final online value and design)

Zhong Kui's experience suit was strengthened

Even if everyone thinks Zhong Kui is annoying, Zhong Kui has been strengthened in the experience update, and there is only one point of strengthening: that is, a skill adds a mark effect, which can attach a mark to the opponent around you, and then when you use the ultimate move to reincarnate and devour, the opponent with the mark will be affected by the continuous stun effect.

This is definitely a big enhancement, Brother Xiao feels that this wave of enhancement can make Zhong Kui's strength directly become T0, if you play the king for a long time and pay more attention to Zhong Kui, the hero, you should be very familiar with this adjustment, because this is the effect of the original Zhong Kui, but the later adjustment was canceled, and this time it was added back. It was not unreasonable to cancel at that time, after all, Zhong Kui had this effect, he would become a group control hero, and the range of a skill was still quite large, so he could directly approach the next skill to receive the ultimate move in seconds, Zhong Kui's ultimate move lasted for a long time, so this effect was canceled at that time.

Not only that, but after this adjustment is changed back, Zhong Kui's unstable control will become stable control, because it will no longer rely so much on the hit of the second skill. Zhong Kui in the official service, he must be hooked to give the mark, and he can continue to control the enemy by opening the ultimate, otherwise he will only hurt by opening the ultimate, and the opponent will easily get out of this range.

Zhong Kui's existing strength is not high

The reason why it has been changed back now is mainly because although the current ban rate of Zhong Kui is not low, the strength is indeed not high. The win rate of all segments is relatively low, all below 50%, and the higher the level of this hero, the lower its win rate becomes, and the top game even has a win rate of about 45%, so it really needs a little strengthening.

In addition, some heroes now, all kinds of purification, hegemony, unselectable and displacement effects are quite a lot, so there is a certain space for countermeasures in the face of Zhong Kui's control effect, so he is not so afraid of Zhong Kui, strengthening this effect can at least make Zhong Kui have more role in team battles, and I am looking forward to the launch of the official server.

The above is all the content, if you think it's not bad, you might as well like it and support it, if there is anything else you want to say, what you want to ask, what you want to see, leave footprints in the comment area, you will see it~

I don't know anything, I don't know anything; I'm Brother Xiao, let's chat!

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