Hello LPL viewers and League of Legends summoners, this is the World Game Exchange.
League of Legends is in its 15th year of development, and its popularity has also dropped greatly compared to its peak, and after going downhill, Riot is also trying to use different ways to make the game continue to operate in a healthier way.
But in the process, many of Riot's actions did cause dissatisfaction among players.
Recently, Riot's new outrageous operation has caused dissatisfaction among players, this operation is to remove the Hex treasure chest system, before Riot had an operation to remove the upgrade engine, making it difficult for players to obtain the blue essence, causing strong dissatisfaction among players, Riot officially apologized and said that we messed up, and later launched a correction plan.
Now Riot has once again come to a similar operation, which will remove the Hex's treasure chest system, which has once again caused strong dissatisfaction among players, and a large number of players have said that this is a wave of "persuasion" by Riot.
Hex's Chest is a treasure chest that players can get for free after playing the game to improve their hero achievements, and if you open the Hex Chest with a key, you may open some fragments of hero skins, and players can upgrade them to permanent skins after opening, or three-in-one skins that you don't have.
Among them, the three-in-one is also a benefit that Riot gave players before, and this system can often open very good skins on other servers abroad, but the things that are opened in the national server are generally poor.
As for why Riot chose to remove the treasure chest system, they also gave a corresponding explanation, but this explanation made players cry out for cerebral hemorrhage, which looked hot, and Riot said that League of Legends is a free-to-play game, and skins are the main source of income for the game company, but as time goes by, Riot's income begins to decrease.
It's hard to balance the income of skins with the cost of running the game, so it's hard for Riot to do that the free Hex Chests were removed because this system reduced the desire for players to buy skins, so Riot chose to remove the chest system to stimulate players to spend.
Riot said that while such a change may be unpopular or even cause dissatisfaction among players, it is a last resort for League of Legends to continue to operate healthily for a long time.
In short, Riot is an open card that tells the player that Riot is not making money now, so choosing to sacrifice the player's welfare to solve the current dilemma faced by Riot is definitely unacceptable to players, especially for other server players who do have a high probability of opening good skins, and the impact of removing Hex's treasure chests is very big for them.
It is undeniable that Riot is indeed facing many difficulties now, but I personally think that Riot's choice to remove the Hex Treasure Chest system is wrong, the Hextech Treasure Chest System is more aimed at increasing daily activity, and without this system, the number of daily active users will decrease, and the proportion of krypton gold may increase, but the player's desire to play the game will decrease.
Before the chest was removed, players could obtain chests by completing achievements in the game, but after the removal, these players may be less willing to play the game.
The correct approach should be to adjust the Hex Treasure Chest system, which can increase the difficulty of obtaining the treasure chest, but increase the reward, or reduce the probability of opening a good skin, but reduce the difficulty of obtaining the treasure chest, and choose to remove it directly, everyone must be unacceptable, I don't know if the fist will hit himself in the face and restore the Hex Treasure Chest system back.
In addition, players are not unacceptable to spend money, but what is unacceptable is that there is a sense of disparity that there is but is not now, what was sold cheap before is now expensive, and the skin that was free before can not be taken now, which is unacceptable, if it is the other way around, the player is happy.