Uzi recalled the first Asian Games of LOL, 5 Chinese players retired, and 5 people in the LCK are still playing, Uzi recently reviewed the competition of the LOL project of the Asian Games in Jakarta that year, and was full of emotion, especially mentioning the "refreshing" feeling when the Chinese team won the championship, but he couldn't help but sigh the passage of time, 7 years have passed, Faker is still on the field, and he and other LPL players have not continued to be active in the professional arena.
His original words at the time were: Although many years have passed, it's still cool to watch, it's a little scary to look at it, it's been 7 years, Faker is still playing, 7 years have passed, Faker is still playing, the anchor has become a father, the 5 people in the LCK are still playing, none of the 5 people in the LPL are playing, scary, the charm of the contract This is the charm of the contract, blame the anchor for being young at the time and didn't understand anything, but now that he's older, he doesn't have that strength anymore, hey, this is life.
Uzi's reference to Faker's persistence and stability is not only a symbol of his personal strength, but also a reflection of the depth of the LCK league and the high demands of esports professionals on self-sustaining in an ever-changing environment.
In contrast, the retirement of Uzi and other LPL players makes for the fact that esports players' careers are often short and challenging. Despite China's Asian Games triumph in Jakarta and Uzi's own illustrious career, the ceiling and "longevity" of professional players are often determined by external factors, especially the physical and mental toll of high-intensity competitions.
Uzi's words also reflect the gap between the LPL and LCK leagues. LCK players can maintain such a long period of peak condition, not only rely on personal ability, but also benefit from the improvement of the league system and the management of players, in the LPL, despite the increasingly strong esports atmosphere, the career development path of players is relatively short, and some young players choose to retire or transform after several years of high-intensity competition.
The "7 years" mentioned by Uzi is a wake-up call, the rapid development of esports is often accompanied by the high risk of professional players' careers, which also makes us have to think about how to make esports players' careers continue longer, and how to provide them with more development opportunities and guarantees. Do you have anything to say about esports not only as a stage for young people, but also for the physical and mental health and long-term development of players?