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The LOL event has become a joke, Riot has been urgently repaired, and new problems have appeared, and the LPL commentary has been revitalized online

Hello LPL viewers and League of Legends summoners, this is the World Game Exchange.

As the first international event of the year, the LOL World Pioneer tournament was disgusted by global audiences due to a huge problem with the live broadcast interface, and this problem also continued to the second match day.


On the second day of the match, Riot faced a new problem, and the crowd couldn't hold back.

The LOL event became a joke, and Riot urgently repaired

The biggest thing everyone complained about before was the design of the event interface, and Riot also saw it, and after the end of the first day of the game, it was urgently repaired, and the UI interface of the live broadcast of the event was optimized, which was indeed much better than the first day, but what the audience wanted more was the previous event interface.


The main points of Fist optimization are these - the first is the scoreboard's anti-heaven health bar display, the unimportant health bar occupies a lot of space, and the important KDA and mending knife are inconspicuous, both of which are modified.

Simplified health bar presentation (that is, the player information on both sides of the previous event screen will show the health bar, summoner skills, and runes).

Then the demonstration of runes was added.,The previous event UI didn't display runes.,The ultimate has also been changed to a round box display.,There's a counterpoint economy difference in the middle.,Then the data of team battle damage was changed to a vertical bar version.。


But the team's data scoreboard is still not modified, it's the one in the upper left corner of the interface, this is really not as obvious as the previous hovering bar, and the defense tower and the score are placed in the same important position, which the audience can't understand.

As a result, there were new problems in the next day's game, and the LOL event was directly reduced to a joke.

The live broadcast is stuck in PPT, and Guan Zeyuan is live broadcasting

The biggest problem of the second day of the game is that there are a lot of jams in the live broadcast, sometimes it is so serious that it has been stuck into PPT, which is very rare in the history of the event, if there is no problem with the event UI before, maybe the audience can still accept it, but the event interface modification + live broadcast Caton, the audience's anger came up directly.


Riot has been holding the competition for so many years, how can there still be such a mistake, first inexplicably modify the UI interface of the game, and then the smoothness of the live broadcast can not be guaranteed, can it be said that optimizing the UI interface of the game will still affect the live broadcast?

And then there is the LPL commentary on this side Guan Zeyuan also made a big move, in the game of commenting TES, the commentators realized that there was a situation where the sound and picture were out of sync in the game, and the game screen at that time could clearly hear the sound of Calista pulling a spear, but in the game screen, Calista did not pull out a spear, but only cast the skill of drawing a spear after a while.


As a result, Guan Zeyuan directly came to an argument that the sound is faster than the speed of light, saying that when thunder strikes, it is to hear the sound first and then see the lightning.

The global BP was exciting enough, but the event was disappointing

I don't know here whether Guan Zeyuan is deliberately saying the opposite to ridicule the problem of the asynchronous sound and picture of the live broadcast of the fist, or whether there is a problem with Guan Zeyuan's basic knowledge, I personally think that Guan Zeyuan is more likely to be talking back, and I want the other two commentators to refute it, but the other two commentators didn't answer, so they went directly back to the discussion of the content of the game.


Then, in terms of events, I personally think that this year's Riot test of the waters proved that the global BP competition was exciting enough, but the global BP event was obviously disappointing.

First of all, there are several regions that do not have the title of champion, TES does not, HLE has the title of champion but no bonus, and the major regions do not agree on this, and then there is the world championship of global BP, which is obviously lacking in gold content.


The format is the simplest round-robin system, and then there is a round-robin tournament for five teams, and then a knockout round is over, and the international stage of the first stage is finished as quickly as possible, and there are still many problems in the competition.

Here's the hope that Riot will increase the proportion of global BP events next year, and global BP is definitely a more entertaining game mode, and it is recommended that more games can adopt this BP mode.

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